yeah this is what i did, just tweaked it till i could see most of the details on the settings screen and still have some deep blacks where they should be. the game still just does not look good tho, ingame most of the shadows look really bad, i can see the details and the zombies but the textures look like ass. ive been going back and forth After Welcome to Raccoon City 's middling reception in 2021, the Netflix show seemingly had nowhere to go but up. Following the series' release, Resident Evil has scored only 24% with its Rotten Tomatoes audience and 1.9 among MetaCritic users. Most frustratingly of all, these scores likely would have been higher if obvious Resident Evil Resident Evil 4 is my favorite game of all time. Resident Evil 5 is so fucking good (probably my 3rd favorite game of all time, Prince of Persia: The Sands of Time holds 2nd place), the treasure in that game is so cool. Resident evil 6 is very good too (I didn't enjoy the Jake campaign tho), that game had a really fun mercenary in my opinion.
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Resident Evil 6 would be a great game if it wasn't for the vehicle sections, those drag it down way too much IMHO. Still a decent experience overall, but those vehicle sections are really the worst I've ever seen in any videogame. This one is a good game, but a shit Resident Evil game.
Really?' But as Kennedy and Resident Evil 6 is not much like Raccoon at all. Leon's campaign is the closest we get to the series' survival horror roots Bad puns and video games since 1999.
Resident evil 5 had better textures in some places, but in other places RE6 had better textures. Some of the detail on the character models in RE6 are phenomenal. Guns, however, had better and cleaner detail in RE5. I think overall Resident evil 5 looked better, but i dont see why it gets brought up so much, both games look great.
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For Resident Evil 6 on the PlayStation 3, a GameFAQs message board topic titled "I really want to like this game but it's really bad.".
For comparison, Far Cry 3 on high settings used about 800MB, Tomb Raider on high settings used roughly 930MB on average and Dead Space 3 on high settings used somewhere around 550MB. All those games make Resident Evil 6 look really muddy by comparison. Comments ( 128) I’d read so many reviews bashing Resident Evil 6, I skipped it when it first came out. But when I saw it on sale in the PlayStation store, the curious part of me couldn’t
Oddly enough it didn't feel like a Resident Evil Difficulty, Instead it felt more like a hybrid of some kind with Resident Evil mechanics which is why it played so badly. Multiplayer The multiplayer was good, the ability to control enemies in players games was a great addition.
I admit that I don't play Resident Evil games, so, I don't really know what the original version looks like. I have watched Mila Jovovich version of Resident Evil and so, I think I might probably know some basis facts. But, the moment I watched this, I found that it's totally different in a bad way. I feel like it's nothing like Resident Evil. I play resident evil for the survival aspect, not blindly running from point a to point b like left 4 dead games. Not sure why they changed the formula so much. If you don't like it, don't play it :) This game is for the generals, not for RE fans. It's a bad RE game, but it's very good on combat. RE2 is the easiest of the classic resident evil games, and is way more straightforward than the old Silent Hill games. Plus both of these series use very similar gameplay structures, minus the limited inventory. Silent hill can be much more cryptic, one of the items required to get the good ending in the original isn’t explained at all I have never understood the popularity of RE4. It went from survival horror to really crappy third person over the shoulder shooter (with a main character that aims like a drunk sailor in the middle of an earthquake). Additionally, it added quick time events, and escort missions. While 5 and 6 kept the more shooter focus, their controls were UXO68.
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  • is resident evil 6 really that bad